Plastic Crush 

In collaboration with Troopen museum in Amsterdam.

Plastic Crush explores the shifting perceptions of plastic from fake and trash to fantastic dreams. It intertwines global and local stories, showcasing objects from the museum's collection and contemporary art.

For this project we designed different digital content, interactive installations, animations and touch screens.


Photo of the exhibition during the opening at the Troopen museum.


Stage 1  - Language selection.

Stage 2  - Introduction.

Stage 4  - Introduction.

Stage 6  - Match loading.


Stage 9  - Possible match.

Stage 12  - Possible match.

Stage 14 - Match moment.

Stage 15 - Presenation match.
Selection of screens of the interactive game: Plastic Crush, dating plastic app.

Photo on location during the opening, while visitor interacted with the game: Plastic Crush, dating plastic app.


Photo on location during the opening, while visitor interacted with the game: Body scan, do you wear plastic?



Stage 1  - CTA invitation to interact with the screen.

Stage 2 - Scanning moment.

Stage 5  - Select the hotspot you are interested in.

Stage 6  - Information and survey.
Selection of screens of the interactive game: Body scan, do you wear plastic?